New Tome Armour
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New Tome Armour
Just trying something that seems more appropriate for my Tome WLD character
Sand Armour [Light]
Armour Bonus: +4, Max Dex: 6, ACP: -2, ASP: -2
This armour is actually an enchanted mass of sand designed to form a bond with you, taking direction from your mental command. It can be stored as a shaped mass when not in use.
Concentration Ranks Benefit
4: A mass of sand begins to swirl around you when you enter combat, joining and hardening when a blow comes near, absorbing the impact. You receive DR 5/Piercing
8: The magic of the armour, and the blood of your enemies that it has absorbed attracts/holds/causes a demon that merges with you. This demonic fusion grants a claw attack.
13: At your mental command, the sand can form a solid barrier between you and another creature about the size of a large, round tower shield. This barrier gives you cover against area and burst attacks. Alternatively, the sand can take a wide dispersal pattern around you and grant concealment. Only one of these forms can be active at a time, and it takes one round to switch. Your mental command is a free action.
18: You gain complete control over the sand, and can shape it at will, allowing you to use it to mimic the form of other items. When it mimics another suit of armour, it take on the numbers of the mimicked armour, but retains the special benefits of Sand Armour. Weapons formed have the return ability, and you retain the armour. If the armour is magical, then any item formed from it's sand is as well. It is a free action to form a weapon, and a full round action to form armour. Items small or smaller take a free action to form, medium a move action, large a standard, Huge, or complicated a standard, and gargantuan and larger items take a full round to form.
too powerful?
EDIT: changed DR to being overcome by piercing.
Sand Armour [Light]
Armour Bonus: +4, Max Dex: 6, ACP: -2, ASP: -2
This armour is actually an enchanted mass of sand designed to form a bond with you, taking direction from your mental command. It can be stored as a shaped mass when not in use.
Concentration Ranks Benefit
4: A mass of sand begins to swirl around you when you enter combat, joining and hardening when a blow comes near, absorbing the impact. You receive DR 5/Piercing
8: The magic of the armour, and the blood of your enemies that it has absorbed attracts/holds/causes a demon that merges with you. This demonic fusion grants a claw attack.
13: At your mental command, the sand can form a solid barrier between you and another creature about the size of a large, round tower shield. This barrier gives you cover against area and burst attacks. Alternatively, the sand can take a wide dispersal pattern around you and grant concealment. Only one of these forms can be active at a time, and it takes one round to switch. Your mental command is a free action.
18: You gain complete control over the sand, and can shape it at will, allowing you to use it to mimic the form of other items. When it mimics another suit of armour, it take on the numbers of the mimicked armour, but retains the special benefits of Sand Armour. Weapons formed have the return ability, and you retain the armour. If the armour is magical, then any item formed from it's sand is as well. It is a free action to form a weapon, and a full round action to form armour. Items small or smaller take a free action to form, medium a move action, large a standard, Huge, or complicated a standard, and gargantuan and larger items take a full round to form.
too powerful?
EDIT: changed DR to being overcome by piercing.
Last edited by Prak on Wed Aug 11, 2010 7:43 pm, edited 11 times in total.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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The 18 ranks ability is just way too complicated. It's also not clear whether, when you turn the armor into stuff that isn't armor, you still have armor.
Is it light, medium, heavy, or non-armor? What are the stats? Would it make more sense as a shield? There's already stone armor in the game, which is what earth benders actually use. Why not use that?
This looks much more like a feat or class ability than an armor anyway. How do you craft sand armor? How is it that any Joe Schmo can pick up this pile of sand and wear it as armor?
Is it light, medium, heavy, or non-armor? What are the stats? Would it make more sense as a shield? There's already stone armor in the game, which is what earth benders actually use. Why not use that?
This looks much more like a feat or class ability than an armor anyway. How do you craft sand armor? How is it that any Joe Schmo can pick up this pile of sand and wear it as armor?
The law in its majestic equality forbids the rich as well as the poor from stealing bread, begging and sleeping under bridges.
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
Ok, tried to make the 18 ranks ability less complicated, and specified that you keep the benefits of sand armour even if it's mimicking plate mail, or something, and when it's forming non-armour stuff.
Specified category, gave stats, stone armour is... well, I'll be honest, it's heavy armour, which I'm not proficient in, and tapping a bit of Gaara makes just as much for my character.
Sand armour is kind of like magic clothes, or demon armour, or rime hauberk. It's armour that's inherently crafted by magic. Any Joe Schmoe can use it the same way that any Joe Schmoe with enough Intimidate can crawl into a hollowed out demon and use it as armour.
Specified category, gave stats, stone armour is... well, I'll be honest, it's heavy armour, which I'm not proficient in, and tapping a bit of Gaara makes just as much for my character.
Sand armour is kind of like magic clothes, or demon armour, or rime hauberk. It's armour that's inherently crafted by magic. Any Joe Schmoe can use it the same way that any Joe Schmoe with enough Intimidate can crawl into a hollowed out demon and use it as armour.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
I suppose it could be, it's weaker than the other item because it's sand, not the actual material.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
You're level 15 and it's magic sand. It should DEFINITELY be whatever you want.Prak_Anima wrote:I suppose it could be, it's weaker than the other item because it's sand, not the actual material.
Mask wrote:And for the love of all that is good and unholy, just get a fucking hippogrif mount and pretend its a flying worg.
Ok, bolded the actual mechanics, better now Surgo (I also retyped the AoO thing)
Valor, I changed that when Mask said standard numbers of the mimicked armour was fine.
Valor, I changed that when Mask said standard numbers of the mimicked armour was fine.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
- CatharzGodfoot
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This would be one of the best, if not the best, light armor in the game. It is furthermore geared towards use by spell casters.
That said, it's pretty damn' cool. Given that everyone's first response to extending the Tomes seems to be power creep, it'll probably fit right in with any other "community material" on armors.
That said, it's pretty damn' cool. Given that everyone's first response to extending the Tomes seems to be power creep, it'll probably fit right in with any other "community material" on armors.
The law in its majestic equality forbids the rich as well as the poor from stealing bread, begging and sleeping under bridges.
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
well, casters, especially spherecasters, could use more armours tailored for them. Granted, a lot of spherecasters will have fairly liberal armour proficiencies, Warlocks don't, they just get light armour, and there wasn't anything particularly flavour-appropriate for my earth-lock.
More over, warlocks won't necessarily be able to run around with Mage Armour or stuff like that.
More over, warlocks won't necessarily be able to run around with Mage Armour or stuff like that.
Last edited by Prak on Tue Aug 03, 2010 5:31 am, edited 1 time in total.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
Veteran of the War is one of the base backgrounds and gives an armor proficiency. If you really wanted heavier armor as a Warlock you could have it.
The 8 power - you don't specify whether the sand attack is a melee or ranged attack roll, or even put a limit on the range or type of attack. As written, if somebody hit you with a Fireball from hundreds of feet away they would still provoke the AoO. That seems unreasonable.
Other than that, it's quite good.
The 8 power - you don't specify whether the sand attack is a melee or ranged attack roll, or even put a limit on the range or type of attack. As written, if somebody hit you with a Fireball from hundreds of feet away they would still provoke the AoO. That seems unreasonable.
Other than that, it's quite good.
Last edited by Pixels on Tue Aug 03, 2010 6:32 am, edited 1 time in total.
Ok, specified that attacking the "wearer" in melee or close (<25') range provokes the AoO, and that the armour's attack has a 10' range increment and can be used as a melee or ranged weapon. Basically it's more or less identical to a dagger, except you get to specify damage type.
Veteran of the war didn't really grab me, I was originally looking at Raised by (X), but liked Prince of a Fallen Lineage better
Veteran of the war didn't really grab me, I was originally looking at Raised by (X), but liked Prince of a Fallen Lineage better
Last edited by Prak on Tue Aug 03, 2010 6:58 am, edited 1 time in total.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
Two things.
1. I wouldn't say 'close range,' primarily because close range already means something (25' + 5'/two caster levels, as referring to spell descriptions). Obvious close is just referring to proximity, but I'd avoid it. A minor nitpick.
2. The ability to take AoOs with the armor isn't that big of a deal in the sense of the damage it offers from taking the AoO. When combined with something like Stormguard Warrior (Channel the Storm), however, as a replacement for Robilar's Gambit, well, I'm not sure I'd call it unbalanced, because it still requires a somewhat suboptimal investment to acquire, but if it was worded 'you gain +8/12/16 to attack and damage against anything that attacks you' (which is what it can very easily be), I think it would merit a more serious judgment of the opportunity cost required to get said damage.
Yes, Ironheart Aura isn't great, but Stormguard Warrior is useful and the single level of warblade isn't a huge loss for most of the Races of War base class series, unless they plan on more extensive multiclassing.
At the very least, no two Combat feats provide an equivalent movement on the random number generator, so I'm going to go back on what I said earlier and say this is a real issue.
1. I wouldn't say 'close range,' primarily because close range already means something (25' + 5'/two caster levels, as referring to spell descriptions). Obvious close is just referring to proximity, but I'd avoid it. A minor nitpick.
2. The ability to take AoOs with the armor isn't that big of a deal in the sense of the damage it offers from taking the AoO. When combined with something like Stormguard Warrior (Channel the Storm), however, as a replacement for Robilar's Gambit, well, I'm not sure I'd call it unbalanced, because it still requires a somewhat suboptimal investment to acquire, but if it was worded 'you gain +8/12/16 to attack and damage against anything that attacks you' (which is what it can very easily be), I think it would merit a more serious judgment of the opportunity cost required to get said damage.
Yes, Ironheart Aura isn't great, but Stormguard Warrior is useful and the single level of warblade isn't a huge loss for most of the Races of War base class series, unless they plan on more extensive multiclassing.
At the very least, no two Combat feats provide an equivalent movement on the random number generator, so I'm going to go back on what I said earlier and say this is a real issue.
This is a good point, and I'll either change it to the actual keyword, or change word use. I don't think changing to the keyword would really be a huge deal though, at upper levels' it's still less than the range of a bow.Jota wrote:Two things.
1. I wouldn't say 'close range,' primarily because close range already means something (25' + 5'/two caster levels, as referring to spell descriptions). Obvious close is just referring to proximity, but I'd avoid it. A minor nitpick.
er... so what's the point of this point? Seems like it kind of turned into a ramble. What if I changed the damage to 1d4/ChLv or something? (1d6/2ChLv, maybe?)2. The ability to take AoOs with the armor isn't that big of a deal in the sense of the damage it offers from taking the AoO. When combined with something like Stormguard Warrior (Channel the Storm), however, as a replacement for Robilar's Gambit, well, I'm not sure I'd call it unbalanced, because it still requires a somewhat suboptimal investment to acquire, but if it was worded 'you gain +8/12/16 to attack and damage against anything that attacks you' (which is what it can very easily be), I think it would merit a more serious judgment of the opportunity cost required to get said damage.
Yes, Ironheart Aura isn't great, but Stormguard Warrior is useful and the single level of warblade isn't a huge loss for most of the Races of War base class series, unless they plan on more extensive multiclassing.
At the very least, no two Combat feats provide an equivalent movement on the random number generator, so I'm going to go back on what I said earlier and say this is a real issue.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
The damage itself is not the issue. The synergy with Stormguard Warrior and the ability to simply have +8/12/16 to all your attack and damage rolls is an issue. I don't know if there's a simple fix beyond simply saying the armor doesn't work in conjunction with Stormguard Warrior, but the point is that it's not really well-balanced at any level of the game.Prak_Anima wrote:This is a good point, and I'll either change it to the actual keyword, or change word use. I don't think changing to the keyword would really be a huge deal though, at upper levels' it's still less than the range of a bow.Jota wrote:Two things.
1. I wouldn't say 'close range,' primarily because close range already means something (25' + 5'/two caster levels, as referring to spell descriptions). Obvious close is just referring to proximity, but I'd avoid it. A minor nitpick.
er... so what's the point of this point? Seems like it kind of turned into a ramble. What if I changed the damage to 1d4/ChLv or something? (1d6/2ChLv, maybe?)2. The ability to take AoOs with the armor isn't that big of a deal in the sense of the damage it offers from taking the AoO. When combined with something like Stormguard Warrior (Channel the Storm), however, as a replacement for Robilar's Gambit, well, I'm not sure I'd call it unbalanced, because it still requires a somewhat suboptimal investment to acquire, but if it was worded 'you gain +8/12/16 to attack and damage against anything that attacks you' (which is what it can very easily be), I think it would merit a more serious judgment of the opportunity cost required to get said damage.
Yes, Ironheart Aura isn't great, but Stormguard Warrior is useful and the single level of warblade isn't a huge loss for most of the Races of War base class series, unless they plan on more extensive multiclassing.
At the very least, no two Combat feats provide an equivalent movement on the random number generator, so I'm going to go back on what I said earlier and say this is a real issue.
Edit: Only allowing one AoO per attacker per round also probably balances it, rather than getting a series of AoOs on someone who full attacks you.
Last edited by Jota on Wed Aug 11, 2010 4:34 am, edited 1 time in total.
Better idea: Scrap AoO abilities on an armor entirely. Armor is defensive, not a fucking weapon. Replace with something like "Immediate action gain cover against a single attack"
If you want to be Gaara, make a god damn class for that. Simply wearing a suit of armor should not make you Gaara. Gaara has levels in Sand Master and that class gives him class features. At no point are his abilities dependent upon artifact sand armor.
Edit: To be clear, D&D is a game about fantasy. You shouldn't be laughing at the guy that chooses to walk around in stoneplate or whatever.
If you want to be Gaara, make a god damn class for that. Simply wearing a suit of armor should not make you Gaara. Gaara has levels in Sand Master and that class gives him class features. At no point are his abilities dependent upon artifact sand armor.
Edit: To be clear, D&D is a game about fantasy. You shouldn't be laughing at the guy that chooses to walk around in stoneplate or whatever.
Last edited by ubernoob on Wed Aug 11, 2010 4:58 am, edited 2 times in total.
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Thank goodness I'm not the only one thinking that.ubernoob wrote:Better idea: Scrap AoO abilities on an armor entirely. Armor is defensive, not a fucking weapon. Replace with something like "Immediate action gain cover against a single attack"
If you want to be Gaara, make a god damn class for that. Simply wearing a suit of armor should not make you Gaara. Gaara has levels in Sand Master and that class gives him class features. At no point are his abilities dependent upon artifact sand armor.
Edit: To be clear, D&D is a game about fantasy. You shouldn't be laughing at the guy that chooses to walk around in stoneplate or whatever.
The law in its majestic equality forbids the rich as well as the poor from stealing bread, begging and sleeping under bridges.
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
-Anatole France
Mount Flamethrower on rear
Drive in reverse
Win Game.
-Josh Kablack
Well, it's the middle of the week, so my neckbeard is growing back in. I figure I'm allowed to quibble.
Gaara is a Sand Master (Sure, let's roll with that class name). But his personal sand does appear to be different from other sand. It's attuned to him, and it takes less energy for him to use, which is why he keeps it with him all the time. So it -could- be a magic item in D&D terms.
But I would say Sand Master gets bonuses for their Sand Armor while not being they're not reliant on it. It's like a Paladin and Holy Avenger.
Gaara is a Sand Master (Sure, let's roll with that class name). But his personal sand does appear to be different from other sand. It's attuned to him, and it takes less energy for him to use, which is why he keeps it with him all the time. So it -could- be a magic item in D&D terms.
But I would say Sand Master gets bonuses for their Sand Armor while not being they're not reliant on it. It's like a Paladin and Holy Avenger.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
actually I could have sworn that, in addition to sand jutsu, Gaara carried around a bunch of magic sand.
Anyway, really the point of this was "I need armour for my earthbender. I don't want her running around in stone plate, it doesn't fit my vision, and she's not made right to really take full advantage of it. Well... Earthbender and Gaara are pretty close, conceptually, so... Sand Armour, sure."
Also... Studded Armour (deals extra damage in a grapple), Animal Spirit Armour (gain a natural weapon), Lobster Mail (Gain a Pincer Attack), Rime Hauberk (damaging Pall of Frost), Coral Armour (poisonous armour spikes), and something like half the shields (throw like Captain America).
There's plenty of precedent for armour giving you an attack in Tome, Uber.
Anyway, really the point of this was "I need armour for my earthbender. I don't want her running around in stone plate, it doesn't fit my vision, and she's not made right to really take full advantage of it. Well... Earthbender and Gaara are pretty close, conceptually, so... Sand Armour, sure."
Also... Studded Armour (deals extra damage in a grapple), Animal Spirit Armour (gain a natural weapon), Lobster Mail (Gain a Pincer Attack), Rime Hauberk (damaging Pall of Frost), Coral Armour (poisonous armour spikes), and something like half the shields (throw like Captain America).
There's plenty of precedent for armour giving you an attack in Tome, Uber.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
Gaara's sand is 100% normal. Seriously. He just carries a gourd to carry it.
Edit: Natural weapons are a lot more sane than AoO abilities. Like, a lot. TOME doesn't give a shit about how many natural attacks you have. Getting free AoOs stacks on top of everything and is bullshit. If you want to give a spike or natural attack to use in your full attack routine, that's fucking whatever and fine. AoOs have the 4e magic missile problem: low base damage doesn't mean shit when you add everything else to it.
Edit: Natural weapons are a lot more sane than AoO abilities. Like, a lot. TOME doesn't give a shit about how many natural attacks you have. Getting free AoOs stacks on top of everything and is bullshit. If you want to give a spike or natural attack to use in your full attack routine, that's fucking whatever and fine. AoOs have the 4e magic missile problem: low base damage doesn't mean shit when you add everything else to it.
Last edited by ubernoob on Wed Aug 11, 2010 8:16 am, edited 1 time in total.
actually, no, he doesn't.ubernoob wrote:Gaara's sand is 100% normal. Seriously. He just carries a gourd to carry it.
If I accidentally said it gives you an AoO, then I made a mistake, I meant for it to be usable to make an AoO, ie, counting against your normal limit.Edit: Natural weapons are a lot more sane than AoO abilities. Like, a lot. TOME doesn't give a shit about how many natural attacks you have. Getting free AoOs stacks on top of everything and is bullshit. If you want to give a spike or natural attack to use in your full attack routine, that's fucking whatever and fine. AoOs have the 4e magic missile problem: low base damage doesn't mean shit when you add everything else to it.
Last edited by Prak on Wed Aug 11, 2010 9:01 am, edited 2 times in total.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.
You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
No, I'm pretty sure he just uses whatever the hell sand is on hand. That's supported by the fact that he can use sand that isn't from his gourd at any time. And neither of those links actually have a reference that says "Gaara uses this sand only". The wikipedia link only says "Gaara uses sand...".Prak_Anima wrote: actually, no, he doesn't.
Mask wrote:And for the love of all that is good and unholy, just get a fucking hippogrif mount and pretend its a flying worg.
He can use any sand, but his gourd and its contents are made of prepared sand that he can use faster. And by prepared, I mean part of the demon is bound to it (they said his mother too in the beginning), which fuels its speed in protecting him even when not wholly aware of the attack himself (hence him never getting so much as scratched until the Chuunin exam against Sasuke).
Last edited by virgil on Wed Aug 11, 2010 3:57 pm, edited 1 time in total.
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Fixed that.virgil wrote:He can use any sand, but his gourd and its contents are made of prepared sand that he can use faster. And by prepared, I mean part of the demon is bound to it (they said his mother too in the beginning), which fuels its speed in protecting him even when not wholly aware of the attack himself (hence him never getting so much as scratched until the Chuunin exam against Lee).
But, yeah, it's been said by the show's creator somewhere that Gaara's sand is easier for him to use. If he -has- to, he can make more sand, but it takes chakra to do that, and then more chakra to use.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
--The horror of Mario
Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!